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Destiny:
Interactive Isolation
This is a life-simulator program of one Blue Man,
an individual with many issues. It features a fairly
realistic (if pessimistic) model of human response
to various types of trauma and stimuli and is based
on a real-life character.
I created Destiny in 2003-2004 to better understand
the inner workings of Flash. Subsequently it
was used as a final project in one of my Hypermedia
courses. |
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